MMOexp POE 2: More than Just Damage Reduction

GGG’s approach to nerfing powerful skills is rooted in the belief that a balanced game experience is essential to Path of Exile 2’s long-term success.


Similarly, Magnetic Salvo, which dealt explosive damage, had its explosion damage cut by 40% to POE2 Currency bring it more in line with other skills. These nerfs are part of GGG's broader plan to prevent any one ability from overshadowing the variety of build choices available to players.

"Balancing powerful skills isn’t about making them useless; it's about making sure players have diverse, viable options," GGG explained in their statement. The aim is not to eliminate the fun or creativity of playing these skills, but to ensure that no one skill dominates the meta.


The Philosophy Behind Nerfs: More than Just Damage Reduction

GGG’s approach to nerfing powerful skills is rooted in the belief that a balanced game experience is essential to Path of Exile 2’s long-term success. The studio does not seek to completely remove the viability of any build but to ensure that no single strategy becomes overwhelmingly dominant. This philosophy has shaped the design of Path of Exile 2, where experimentation with builds is central to the enjoyment of the game.

By addressing the outliers—those builds that perform far beyond the expected thresholds—GGG is reinforcing its commitment to the core values of the game: freedom and diversity in build design. The goal is to ensure that all skills and builds are viable in some capacity, giving players the freedom to explore different strategies without feeling pigeonholed into a specific overpowered option.

“We’re aiming for a system where different builds are not only viable but also fun,” said GGG in an official community update. “While we’ve made adjustments to some skills, we’re constantly evaluating and listening to Path of Exile 2 Currency for sale feedback to make sure that the game remains both balanced and enjoyable.”


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